State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2021

Top 5 Ultracasual Games on iOS in Guatemala Q2 2021

Discover the performance of the top 5 ultracasual games on iOS in Guatemala during Q2 2021, including download and revenue trends.

Top 5 Ultracasual Games on iOS in Guatemala Q2 2021

During the second quarter of 2021, the ultracasual gaming scene on iOS in Guatemala showcased some intriguing trends. Here, we break down the performance of the top 5 ultracasual games, focusing on weekly downloads, revenue, and active users.

Slime Simulator Fluid Games by Marrisa Wei saw fluctuating weekly downloads, peaking at 237 in late April before declining to single digits by mid-June. Revenue followed a similar pattern, reaching about $193 in late April and then gradually decreasing to $57 by late June. Active users started strong at 202 in late March, peaking at 251 in late April, and then declined steadily to 115 by the end of June.

Magic Slime: Antistress & ASMR from Finger Art Games had minimal download activity with a peak of 14 downloads in late March. Revenue remained relatively stable, hovering around $45-$54 initially and then dropping to $23-$25 towards the end of the quarter. Active users also showed a significant decline, starting at 35 in late March and dropping to 10 by late May.

Slime it: Slime Game Simulator from Slime4Fun experienced a gradual increase in revenue, starting from $27 in early May and peaking at $99 in late June. Downloads saw a notable surge mid-quarter, reaching 166 in mid-May, before settling at 34 in late June. Active users increased steadily, beginning at 38 in early April and peaking at 238 in mid-June, before a slight decline to 187 by the end of the quarter.

ASMR Coloring! by Crazy Labs displayed minimal download activity throughout the quarter, with no significant peaks. Revenue saw a notable increase in mid-June, reaching $31, before stabilizing at lower values. Active user data was not available.

GRAVITY Fluid Slime Simulator by ILYA RIMCHIKOV showed a decrease in both downloads and active users over the quarter. Downloads dropped from 181 in late March to 59 by mid-April. Revenue followed a similar trend, starting at $27 in late March and decreasing to $23 by mid-April. Active users decreased from 93 in late March to 52 by mid-April.

These insights reflect the dynamic nature of the ultracasual gaming market in Guatemala. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021